
Core Mechanics

Core Mechanics
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Life Stages: Start as a baby, progress through childhood bitlife , adolescence, adulthood, and old age. Each year, you make decisions via text prompts.
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Attributes: Health, Smarts, Looks, Happiness, and sometimes Luck (depending on updates) influence outcomes. These stats can be improved or degraded based on choices.
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Choices and Events: Players choose actions like studying, working, socializing, or engaging in risky activities. Random events (e.g., accidents, job offers) require quick decisions.
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Challenges and Ribbons: Special challenges (e.g., becoming a famous actor) and ribbons (achievements like “Rich” or “Jailbird”) add goals to pursue.
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Customization: Options like God Mode (paid) allow stat editing, while free updates introduce features like crime, pets, or politics.